RIDE REVIEW: Millennium Falcon: Smuggler’s Run in Star Wars: Galaxy’s Edge

The eye to element inside Star Wars: Galaxy’s Edge is actually not like anything we’ve ever seen in a home Disney theme park. The design really makes it really feel just like the land has all the time been in its present location and it does really feel like the closest expertise we may ever must residing our personal Star Wars story, which is precisely what Disney hoped for with the land. Nevertheless, the land can’t stand on solely structure, merchandise, and eating. The sights inside Star Wars: Galaxy’s Edge must be the top of Walt Disney Imagineering, so it wasn’t a shock that a huge quantity of individuals had been dissatisfied to study that the marquee attraction, Rise of the Resistance, wouldn’t be opening on Might 31, 2019 together with the remainder of the land. As an alternative, we had been left with solely Millennium Falcon: Smuggler’s Run, which many had been taking a look at because the lesser of the 2 sights. Whereas I nonetheless haven’t absolutely processed my emotions on using Millennium Falcon: Smuggler’s Run, I’ll attempt to share my emotions in regards to the expertise in addition to I can.

In fact, spoilers will observe forward, so when you don’t want to know something, please don’t learn any additional!

The Queue of Millennium Falcon: Smuggler’s Run


Earlier than I get to the precise trip portion of Smuggler’s Run, I’ve to start out with the queue. The attraction really begins as quickly as you first lay eyes on the Millennium Falcon parked in Black Spire Outpost. The ship is larger than you may’ve imagined and it wouldn’t be out of the realm of potentialities for it to take off at any given second. To the left of the ship is the place you’ll enter the queue for the attraction and whereas many of the land is unmarked, Smuggler’s Run is simple to determine as a result of further signage wanted for the Standby, Single Rider, and Future FASTPASS queues. Consider, the attraction is not going to open with FASTPASS, however the touchpoints are there and ready.

Smugglers Run 2

The immersion begins with the primary Forged Members you meet as you stroll as much as the attraction. They had been there to welcome us to Ohnaka Transport Options and to tell us that Hondo will take anybody no matter expertise to assist be a pilot, gunner, or engineer. It’s touches like this that assist promote the immersion within the land. When the Forged Members are really making you’re feeling like you’re within the story and never breaking character then it’s simpler to just accept this world as a actuality. The theming with Forged Members didn’t cease right here, however I’ll get to that in a little bit bit.

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From there you start the LONG journey via the queue. You’ll move by the bottom of the Millennium Falcon in your proper getting loads of possibilities to get a singular and memorable shot of the quickest hunk of junk within the galaxy. You’ll then make your manner into what seems to be a upkeep bay. The scale and little touches on this room is mesmerizing. From what appears like an deserted recreation of Sabacc to the damaged down droids and the hanging engine they try to fireplace up sometimes, all the pieces feels life like and genuine. I actually can’t undersell the dimensions of this room. It’s large and it’s effectively filled with props to have a look at and assist move the time in what is going to almost definitely be a really lengthy line. You primarily achieve elevation as you climb your manner via the room, however I can report it’s accessible your complete manner via the queue. Nevertheless, the one individual on an ECV I witnessed driving via truly acknowledged it was tough to make it via the road.

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Assembly Hondo Ohnaka in Millennium Falcon: Smuggler’s Run

The following portion of the queue as soon as once more takes you previous the Millennium Falcon, however this time it’s in your left and also you’ve additionally gone from beneath the ship to above it permitting you much more time to absorb how spectacular this creation is. After looping round another time, you then enter your first holding room that’s damaged up into left and proper sides. You gained’t spend too lengthy on this room, as a result of quickly doorways will open and also you’ll make it into the briefing room with Hondo Ohnaka, who you might know from the animated collection within the Star Wars canon. I’m completely happy to report that the footage Disney beforehand confirmed of the Hondo animatronic didn’t do it justice and it’s even higher in individual.

The storyline goes that Hondo Ohnaka has made a cope with Chewbacca that he can use the Millennium Falcon to assist in his enterprise with the understanding that the Resistance will get a chunk of no matter is efficiently taken throughout your… smuggler’s run. Within the pre-show, Hondo welcomes you to Ohnaka Transport Options and he’s providing us the chance of a lifetime – to move helpful merchandise throughout the galaxy. He wants pilots to navigate, engineers to function the ship, and gunners to defend the cargo, and that’s the place we are available. Then the Millennium Falcon is proven touchdown at Ohnaka Transport Options within the large window behind Hondo and Chewbacca seems on a video monitor to arrange the deal between the Resistance and Hondo. We even get reassurance that the First Order gained’t even know we’re there!


Boarding the Millennium Falcon

After making your manner down a slender hallway, you lastly attain the following set of Forged Members who as soon as once more clarify the totally different roles for the expertise and hand you a coloured card along with your task on it. 6 folks can trip Smuggler’s Run collectively and that breaks all the way down to 2 pilots, 2 gunners, and a pair of engineers. The method could be very random and if you’re with family and friends then you’ll be able to simply swap your playing cards, however when you’re with different teams then you probably will simply have to just accept your destiny except they appear simply as pleasant as you do whenever you ask to not be the engineer…

As an alternative of being able to stroll up the long-lasting ramp of the Millennium Falcon, you stroll into the corridor that leads instantly into the widespread room that we all know from the films. It really does really feel like you’re standing on the Millennium Falcon at this level. The room at any given time will probably be holding not more than 20 or so folks, so you could have time to take it in, nevertheless it might not be that a lot. I had two experiences the place I used to be solely on this room for 30 seconds earlier than transferring onto the ultimate briefing stage and I had two different experiences the place I used to be in right here for a minute or two.


The Forged Members are very strict about lining up when your coloration has been known as, so be ready to desert that photograph of you sitting on the dejarik board to get in line. Even though they’re strict right here, they do a superb job at theming forwards and backwards with different Forged Members. Not as soon as did we see anybody break character. Granted, this was a celebration with celebrities, executives, and media, so it wouldn’t be one of the best time to not do your job, however hopefully the Forged Members embrace how particular their roles are and so they proceed to roll with it. Additionally, if issues go haywire on this room, attempt to discover a button on the wall to press and make all the pieces return to regular.

The ultimate briefing room locations you proper outdoors of the cockpit of the Millennium Falcon and Hondo simply reiterates your assignments one final time. The door then opens as much as an empty Millennium Falcon and also you make your solution to your seats. Pilots are in entrance, gunners are within the center and engineers sit within the again. The left pilot will management the left and proper motion of the ship, whereas the appropriate pilot will management the up and down actions in addition to the jumps to lightspeed. The gunners and engineers do the identical no matter which facet you sit on. When you buckle up, it’s time to go.

The Journey Expertise on Millennium Falcon: Smuggler’s Run


You begin the trip by taking off from Black Spire Outpost and shortly making it out of the environment so you’ll be able to efficiently make the bounce to lightspeed. Your mission is to observe a prepare, similar to in Solo: A Star Wars Story, to steal some coaxium. In fact, issues don’t go the best way as deliberate and shortly you’re taking evasive motion and defending yourselves from the ships defending the prepare. No matter how dangerous your workforce is doing, you’ll handle to steal some coaxium so everybody has a cheerful ending, however the higher you do the extra you’ll be able to steal. You escape from the planet and make the bounce to lightspeed, however your hyperdrive fails and you must begin evasive maneuvers via a subject of particles when you’re nonetheless being pursued by enemy ships. In fact, you escape and make your manner again to Batuu so yow will discover out how you probably did. This resolution relies on the quantity you stole minus the harm to the ship, and keep in mind, how you probably did in your mission can observe you all through the land.

Overview of Millennium Falcon: Smugglers’ Run

General, I feel most friends will stroll away from Smuggler’s Run applauding it as a hit. All the things that should work with it really works proper. It’s instantly immersive like the remainder of the land, it’s packed filled with particulars that make it really feel really actual, and the trip itself is entertaining and positively requires a number of experiences. Nevertheless, it isn’t the right expertise total. The one factor I can not knock about it in any respect is the queue. It truly is a murals and everybody concerned in it must be proud. There was a time after I thought nobody may construct a queue extra spectacular than Common, particularly the marquee sights of The Wizarding World of Harry Potter, however Disney has upped their recreation with Flight of Passage and now Millennium Falcon: Smuggler’s Run. Take it in and respect it, as a result of it truly is particular.

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Now for the dangerous components. The time spent on board the widespread room of the Millennium Falcon must be tightened up. I do know that it’s exhausting to manage, however there’s not almost sufficient time to take all of it in when you’re an enormous fan. That is the place the divide between the largest followers and the common visitor would actually present. I’d’ve been very happy to take a seat within the room for five minutes simply appreciating the main points and grabbing the right images, however most individuals aren’t me. There must be a compromise someplace in there.


As for the trip, it actually is just too reliant on the pilots. I don’t wish to say that it’s exhausting to pilot the ship, as a result of it’s not, however I additionally grew up enjoying video video games and have a grasp on controlling ships in a simulated setting. When you don’t have that have you then’ll battle and it’ll convey down the remainder of your workforce. The gunners are always working away, which helps maintain that place attention-grabbing, whereas the engineers have the least quantity to do, however additionally they have one of the best total view of the attraction. The primary time I used to be an engineer, I believed I solely needed to press buttons twice the entire trip, however the subsequent time I noticed there was truly extra to press than that and it did improve my enjoyment within the function, nevertheless it’s actually only a place you must maintain if you wish to sit again and take all of it in.

As a pilot, you’ll be able to’t actually take within the attraction. You do really feel extremely immersed being proper up towards the window, however you lose out on the total image and I feel that’s essential to see as effectively. In the end, the shortcomings of the trip must utterly cope with the workforce dynamic and being let down by the opposite folks you’re using with.

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For these anxious in regards to the depth, don’t be too involved. It does jostle you round a bit like Star Excursions and Mission: Area, nevertheless it has a unique really feel. It lacks the claustrophobic setting of Mission: Area, however the dimension of the cockpit doesn’t enable for the intense actions which you can expertise on Star Excursions. The seats are simple with seatbelts making this attraction fairly accessible for everybody.

My closing takeaway is that Millennium Falcon: Smuggler’s Run is an absolute must-do attraction, nevertheless it’s positively not good. It’s enjoyable, it has repeatability, and it helps you truly really feel such as you’re residing your Star Wars story and that’s the entire objective of the land. If the trip doesn’t undergo from upkeep points and isn’t always showcasing horrendously lengthy waits then will probably be at its finest. I do know I stay up for using it once more, however hopefully I’ve a crew that can reside as much as my expectations the identical manner the attraction as a complete lived as much as my reasonable expectations.

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